Doomworld Speedmapping Pack 16 - MAP07

In late 2001, Doomworld used to organise a weekly activity called Speedmapping.  The idea here was to build a level on a given theme in just 100 minutes.  The theme of the week used to be announced every Saturday on IRC in #doomworld at 8 PM GMT.  Participants had to build levels as fast as they could on that theme, and then send their level to the Doomworld guys.  The next day, the Speedmap pack would be released with all the submitted levels.  I took part in Speedmapping four times.

For me, 8 PM GMT is almost 1 AM (you can check with the time displayed on top of every page on this site), so each time I took part in Speedmapping, I used to stay awake till 3 AM...  Anyway it was a lot of fun each time.

[ Doomworld Speedmapping Page ]

Download DWSPD016 (105 KB, 8 maps)

Demos of this pack are most probably available at Opulent's Doomed Speed Demos Archive

Pack #16 - Abandoned Mines (MAP07)

Click to see larger imageThe theme this week was to create an Abandoned Mines type level.  I finished my map pretty fast this time, it took less than 100 minutes.  But this is, I think, my best speedmap so far.

Click to see larger imageMost of it takes place underground, and it's dark.  The start is similar to Chaos Punch, where you have to punch out demons with a berserk fist.  And all the doors in this level use the METAL1 texture on them - something that was inspired from Doom E3M5: Unholy Cathedral, which I was playing earlier that afternoon.

Click to see larger imageDemos of this map are available from Opulent's site - both he and Chris Ratcliff did demos of all the maps in the collection.  My map ended up as MAP07 - probably a fitting name - Dead Simple!  Yes, it is an easy map, action-packed.  There was supposed to be a green armour in there somewhere, but for some reason it got changed just before I sent it to Julian!  Anyway, that makes the level more challenging.

Comments for this Doom WAD

#1
11 Feb 15 · 07:39 PM
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Karthik Abhiram

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